struct _OWNER_ENTRY// Size=0x10
{
    unsigned long long OwnerThread;// Offset=0x0 Size=0x8
    unsigned long IoPriorityBoosted:1;// Offset=0x8 Size=0x4 BitOffset=0x0 BitSize=0x1
    unsigned long OwnerReferenced:1;// Offset=0x8 Size=0x4 BitOffset=0x1 BitSize=0x1
    unsigned long OwnerCount:30;// Offset=0x8 Size=0x4 BitOffset=0x2 BitSize=0x1e
    unsigned long TableSize;// Offset=0x8 Size=0x4
};